We are delighted to announce that we have been working with Team 17 Digital Ltd to bring Worms 2: Armageddon to Android devices.

The game is available to download now on Google Play and Kindle AppStore.

Over the past few months, we’ve been hard at work bringing BurnZombieBurn to a new device.  Now, after NVidia’s CES announcement, we can finally reveal that we are working on both an Android version of BZB and an optimised version for the Shield.  This version not only supports the controller but features more detailed geometry, better fire and full screen special effects that were only previously possible on consoles and high end PCS.  Thanks to the boffins at NVidia you will be able to experience BZB on a mobile device which is identical to a PS3 experience.

Here’s what our CEO and Lead Programmer had to say about the hardware.

“Put simply, Project SHIELD is an amazing leap forward, enabling us to create console-quality visuals previously unthinkable on a mobile platform.”

– Arden Aspinall, Chief Executive Officer and Project Lead at TickTock Games Ltd.

See link here for more details about   NVidia Shield.

The first in a series of Dev Diary articles, our resident multiplayer expert Paul Kelly gives us some details on the upcoming multiplayer update for Z:

Read more

There’s so many good things coming your way next year from TickTock that even Santa would be impressed.  Keep up to date by visiting us at Facebook and Twitter over Christmas and the New Year and as usual send us all your feedback, comments and suggestions.

Here’s hoping that you all have a very Merry Christmas and a Happy New Year.

 

Exclusive interview on the NVidia Tegrazone website

Read all about how TickTock Games is taking advantage of the new Tegra technology in our exclusive interview with the chaps at Tegrazone.

TickTock go to GameHorizon

Off to Newcastle to catch up with our game developer friends at the GameHorizon special launch event with Game Republic and Eurogamer.

 

 

TickTock go to Ga-Ma-Yo

A few of us will be heading up to Leeds tonight for the 3rd Ga-Ma-Yo event.  Looking forward to a great evening and checking out the good, the bad and the ugly of the games development community.

Update now available on the iOS App Store

The number one cricket management simulator returns with a South Asian twist, boasting an improved match engine and AI that has made chasing totals more realistic than ever. Those tense final overs are better than they ever have been. Experience the thrill of guiding your team to a dramatic victory.
Version 1.01
iOS 6 Compliant
Significantly faster load/save times
Smoother more fluid 3D Highlights especially on lower end devices.
Added warning message when saving (“don’t interrupt while saving”)

Buy it now on the iOS app store

Update now available on Google Play

Just to let you know that Version 1.3 has just been uploaded to Google Play.

A few stability issues have also been sorted out, and if you were seeing black squares on pool balls, you won’t be needing that eye test as we’ve made them disappear too.

Buy it now on Google Play.

The thing that makes us so passionate about mobile development, is the passion and enthusiasm of the people who play our games.  Since releasing International Snooker Pro THD we’ve had great feedback, but the best thing is those of you who were having problems, sent us some great feedback that allowed us to very quickly nail the issues, get the game tested and get a new version up.

The latest version of “International Snooker Pro THD” in now available on Google Play and TegraZone for people with Tegra devices.  We’ve fixed the issues where the sound wasn’t working.  Along with the slow physics on some Tegra 2 devices.

Thanks again to everyone who helped.

Buy it now on Tegra Zone.